The current Starfleet uniform consists of a branch-coloured pullover tunic with a black collar. The tunic is worn with matching black trousers and black ankle-height boots.. Branch colours are gold for Command, blue for Sciences, red for Operations and tan for Marines. All personnel within a department wear the branch colour of the parent branch.
Other specialised uniform items are available, including cold-weather, desert and athletic wear. Some of the uniform options and variants in current service are shown below. All uniforms are shown in Command branch colours unless otherwise specified.
Duty Uniform |
Captain's Wraparound |
Dress Uniform |
Duty Uniform |
Duty Uniform |
Captain's Wraparound |
Dress Uniform |
Medical Duty |
Medical Duty |
Command Fatigues |
Science Fatigues |
Engineering Fatigues |
Engineering Vest |
Starfleet Academy |
Ship's Security |
Ship's Security |
Medical Patient |
Men's Athletic |
Women's Athletic |
Isolation Suit |
Environment Suit |
The ship's insignia is worn on the left breast of the tunic. The insignia of the USS Enterprise is a stylised sail, rendered in gold with a black outline. Centred in the anvil is the branch symbol: a star for Command, a planetary sphere for Sciences, a coiled lightning bolt for Operations, and a cavalry horse for Marines.
Officers' rank insignia is worn on the cuff of the uniform. The Captain of a vessel wears two solid rings with one dashed ring between them, Commanders wear two solid rings, Lieutenant Commanders wear one solig ring and one dashed ring, Lieutenants wear one solid ring,, Lieutenants (junior grade) wear one dashed ring, and Ensigns wear none.
Insignia |
Rank |
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Ensign |
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Lieutenant (jg) |
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Lieutenant |
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Lieutenant |
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Commander |
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Captain |
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Fleet Captain |
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Commodore |
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Rear Admiral |
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Vice Admiral |
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Admiral |
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Fleet Admiral |
Landing parties are issued communicators, tricorders and, when conditions warrant, phasers. Phasers come in three varieties: the concealable hand phaser, the pistol phaser, and the phaser rifle. Phasers can be set for varying effects, from Stun to Heat, Disrupt, or Disintegrate.
A variety of medical instruments are issued to doctors for the treatment of injuries and wounds on landing party missions.
For missions with hazardous atmosphere which do not require a spacesuit, a breathing mask will be issued.
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