The inhabitants of Chalna VII are carnivorous hunters. They are covered in thick orange fur (1 point protection) and are usually quite tall. They have vicious looking front teeth, designed to tear raw meat off the bone. Chalnoth are impulsive, living for combat and the hunt, and have no overall government, though they will sometimes form loose groups around a leader when it suits them. Their planet is cold and barren, mostly mountain ranges and ice fields.

Attributes
Fitness 2 [5]
Strength +1
Coordination 2 [5]
Reaction +1
Intellect 2 [5]
Logic -2
Presence 2 [4]
Empathy -2
Willpower +1
Psi 0 [4]

Skills
Athletics (choose Specialization) 2 (3)
Culture (Chalnoth) 2 (3)
History (Chalnoth) 1 (2)
Language
Chalnoth 2
Planetside Survival (Arctic) 2 (3)
Primitive Weaponry (Knife) 2 (3)
Unarmed Combat (Wrestling) 2 (3)
World Knowledge (Chalna VII) 1 (2)

Typical Advantages/Disadvantages
Bold +1, High Pain Threshold +2, Bloodlust -2, Impulsive -1.

Notes
The Chalnoth have contacted other races, including the Federation, so there could be a Starfleet outpost or station on their world. A mission to Chalna VII would be a good way for players to interact with their volatile culture.

Submitted by Greg Hughes

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