- Once enemy to the Federation, the Klingon Empire became allied with the
United Federation of Planets after the Khitomer Accords of 2293. They are aggressive,
proud and enjoy a well-deserved reputation as fierce warriors.
- Attributes
- Fitness 3 [6]
- Vitality +2
- Coordination 3 [5]
- Intellect 2 [5]
- Logic -2
- Presence 3 [6]
- Willpower +1
- Empathy -1
- Psi 0 [5]
- Skills
- Athletics (choose Specialization) 1 (2)
- Culture (Klingon) 2 (3)
- History (Klingon) 1 (2)
- Language
- Klingon 2
- Primitive Weaponry (bat'leth, d'ktagh, or mek'leth) 2 (3)
- Unarmed Combat (mok'bara) 2 (3)
- World Knowledge (Qo'nos or other homeworld) 1 (2)
- Typical Advantages/Disadvantages
- High Pain Threshold +2, Toughness +2, Code of Honor (Klingon) -4, Bloodlust -2
- Editor's Notes
- The original statistics that I saw and the "generic" Template
given in the Core Rule Book (page 267) give the Klingons a maximum
Intellect and Psi of 6. Although far from stupid, there has been nothing to support the
fact that Klingons have a greater intellect or psionic potential than Humans who are the
"standard" 5. Thus the maximum ratings for a Klingon Intellect and Psi have been
lowered to 5.
- Submitted by Molotov
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