- Coming from Planet 892-IV, first contact with this species occurred during the 2260's when
Captain Kirk and the crew of the Enterprise tried to retrieve a Federation Citizen who had
joined this planets civilisation.
The native species are almost identical to Terrans, and in an extraordinary example of
Hodgkin's law of parallel planet development, they have developed a culture that mimics that
of the great Roman Empire on Earth.In this case however the empire thrived and continued.
When first contact was made they were the equivalent to the late 20th century in technology.
Now due in part to federation aid the have joined the Federation as a valued member.
As a species they still have a lot to learn, although they are learning fast, members of these
species have an overbearing sense of self-righteousness and tend to try to be dominant in
most situations.This has led to several of members of this species to rise rapidly in the ranks
of Starfleet.
- Attributes
- Fitness 2 [5]
- Co-ordination 2 [5]
- Dexterity +1
- Intellect 2 [5]
- Presence 2 [5]
- Psi 0 [5]
- Skills
- Any Science (Choose Specialisation) 1 (2)
- Athletics (Choose Specialisation) 2 (3)
- Culture (Magna Roman) 2 (3)
- History (Magna Roman) 1 (2)
- Language
- Latin 1
- Federation Standard 1
- World Knowledge (Planet 892-IV) 1 (2)
- Primitive Weapon (Gladius) 1 (2)
- Typical Advantages/Disadvantages
- Arrogant (-1), Domineering (-1)
+1 Courage Point
- Magna Roman New Early Life Packages (each cost 5 Development Points)
- By Eric.R
- Senatorial Birth (P)
- Culture 1 (2), Language 1 (2), +1 Renown, Wealth +2 or Patron +2, Arrogant -1, Rival -2
- The character has been born into one of the 240 noblest houses of Rome; wealth and
patronage are a normal part of their life. Most of their childhood has been simply been learning
Greek culture or another culture from a tutor.
- Equestrian Birth (E)
- Bargain 1 (2), One Intellect skill at 1 (2), +1 to Perception edge, Wealthy +1, Obligation -2,
Greedy -1
- The character has been born into one of the many rich families of Rome that have either to
gain Senatorial status or is just a successful professional family. Most of their childhood has
been spent as an apprentice to some profession or in preparation to become a junior
magistrate
- Patrician Birth (P)
- Charm 1(2), Persuasion 1 (2) +1 Renown, Ally +2, Diminished Social Status -3
- Not as wealthy as an Equestrian and not having the advantage of senatorial rank The
patrician represents some one from a family that has fallen from the ranks of the senate and
refuses to participate in any business endeavours. Most likely they well join Starfleet or serve
in the government of the Federation.
- Military Upbringing (P,E,p)
- Athletics 1 (2), History (Particular Legion/Ala), +1 to Dexterity or Reaction edge or Good
Nickname +1, Code of Honor (Mithras) -2 or Bad Nickname -1 and Rival -1
- A child of the Legion they have been around the marching camp for all their life and have
enjoyed the fellowship of their parent's Legion. Most times their parents are officers but not
always.
- Performer (E,p)
- Artistic Expression 1 (2), language (Greek) 1 (2), +1 to any Fitness or Intellect edge, Innovative
+1, Social Stigma -3.
- Born into an Acting family, the character has been exposed to a different language and artistic
upbringing even though at the cost of Social Stigma that Roman Society place on performers.
- Normal Upbringing, Female (P, E.)
- Artistic Expression (Sewing or Cooking) 1(2), Knowledge Roman Etiquette 1, Compulsion -1
or +1 to Empathy edge and Hides Emotions -2.
- Raised to be a "Good Woman" of Roman virtues and morals the players character started life
being instructed in the manners expected of such hence she has a compulsion to be clean
and neat always and to present a good face to the public.
- Normal Upbringing, Female (p.)
- Artistic Expression (Cooking) (Sowing) 1 (2) (2), Compulsion -1 or +1 To Empathy edge and Hides Emotions -2.
- Like her companions in the Patrician and Equestrian Classes the Plebeian women is expected
to do the same except for learning the finer points of Roman Etiquette.
- Advanced Education Packages
- Classical Education (P., E.)
- Any Language1, History 1(2), Any Culture 1
- Modern Education (E. p.)
- Any 2 Intellect Skills 1(2).(2) Any Presence Skill 1(2)
- Roman Republican Military Academy (P., E.)
- Land Course
- Command 1(2), Planetary Tactics (w/two specializations) 1(2) (2)
- Star Course
- Command 1(2), Starship Tactics (w/two Specializations) 1(2) (2)
- Apprenticeship (E., p.)
- Administration (Small Business) 1(2), Any 2 intellect skills 1(2) (2)
- Wasted Youth (P., E., p.)
- Gaming 1(2), Streetwise 1(2) +1 to Reaction edge
- Magna Roman Career Overlays By Eric.R
- Junior Magistrate
- Representing an individual in the Introduction to mid-level management of Magna Roman
Government the junior magistrate either started his career in the Legions as a staff officer or
as an elected official. Though he may still be in the military, he now also holds many civilian
positions as an aid or elected representative in a city and/or provincial government.
- Administration (Bureaucratic Manipulation) 1(2)
- Law (Magna Roman) 1(2)
- Persuasion (Rhetoric) 1(2)
- Politics (Manoeuvre) 1(2)
- Animal Handling (Horse) 1(2)
- Artistic Expression (Writing) 1(2)
- Computer (Basic) 1(2)
- Culture (Greek) 1(2)
- Engineering, Material (Civil) 1(2)
- Knowledge (Magna Roman Etiquette) 1 (2)
- Language:
- Federation Standard 1
- Magna Latin 2
- Magna Greek 2
- Energy Weapon (Phaser) 1(2)
- Primitive Weaponry (Gladius) and (One Other) 1(2), (2)
- Strategic Operations (Military Science) 1(2)
- Vehicle Operation (ground vehicle) 1(2)
- Legionary
- The Soldiers of the Empire, from their ranks alone, have produced nearly 90% of all officers in
the military, which is simply called the Legions by the Romans. Trained in various methods of
warfare the Legionary has undergone a major modernisation in the last 100 years.
- Athletics 1(2)
- Energy Weapon (Phaser) (Phaser Rifle) 1(2) (2)
- Primitive Weaponry (Gladius) (Pugio) 1(2) (2) Or Primitive Weaponry (Spatha) (Hasta) 1 (2) (2)
- Dodge 1
- History (Particular Legion or Ala) 1(2)
- Knowledge: Armour Care & Identification 1 (2)
- Personal Equipment (Tricorder) 1(2)
- Unarmed Combat (Wrestling) 1(2)
- First Aid (Combat) 1(2)
- Planetary Tactics (Small Unit) 1(2)
- Planetside Survival 1(2)
- Language;
- Latin 1
- Federation Standard 1
- Engineering, Material (Military) 1(2)
- Arena Hunter
- A slight variant of the Bounty Hunter the Arena Hunter has set out into the great expanse of
space to bring back to the Roman Homeworld new and dangerous animals to replace those
long extinct on the Magna Roman Homeworld. The Hunter operates on the fringes of
Federation law and in fact violates it on some worlds were Hunting is considered both immoral
and against the Law. Despite Federation pressure to end all games the Magna Romans have
resisted this to the up most declaring it is a fully cultural manner no different than the respect
Starfleet pays to Andorian Duels, and there fore off limits from Federation jurisdiction.
- Animal Handling (Choose Specialisation) 2(3)
- Planetside Survival (Choose Specialisation) 2 (3)
- Primitive Weaponry (Net) 1(2)
- Sciences, Life (Zoology) 1(2)
- Dodge 1
- Energy Weapon (Choose Specialisation) 1(2)
- Language;
- Federation Standard 1
- Law (Hunting Regulations) 1(2)
- Stealth (Choose Specialisation) 1(2)
- Tracking (Specific Animal Class) 1(2)
- Advance Training Package
- Hunting Apprenticeship: Life Science (Biology) 1(2), World Knowledge (Choose World) 1(2)
+1 to Reaction Edge and Contact +2 or Administration (Bureaucratic Manipulation) 2(3),
Vehicle Operation (choose specialisation) 1(2);
OPTIONAL: add +1 Contact and1 Rival.
- Professional Package
- Arena Hunter: World Knowledge (Choose World) 1(2), Language (Choose Language) 1,
Biology (Specific Species), 2 +1 level Contacts, and
Diminished Social Status -1 or Peripheral Vision +1 and Code of Honour (The Hunters Code) -1
- Diminished Social Status -2 (While doing a job most Romans want done Arena Hunters are looked down upon by both Roman and Federation Social norms.)
- Code of Honour (The Hunters Code) The Hunters code is a code, which states that the hunter shall not use illegal or unfair
advantages in the hunt and that they will show compassion and respect to the life which they hunt never abandoning a kill or its offspring if found.
- Submitted by Dan Gurden
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